<?xml version="1.0" encoding="utf-8"?>
<resources>
    <style name="AppTheme" parent="android:Theme.Material.NoActionBar">
        <!-- shown between the window appearing and the GL surface drawing its first frame; the
             platform default is light, which reads as a white flash before the game -->
        <item name="android:windowBackground">@android:color/black</item>
    </style>
</resources>
